Alby_da_Wolf said:
If we start from those early May numbers, we have almost 5 full months until the end of September, 21 weeks plus three days, to reach 7.4M Wii U would need to sell a total of 1.23M in these around 21 weeks and a half, a little more than 57k/week average, if we imagine it's overtracked by 200k, it becomes 1.03M in that period, that is around 48k/week average, still a big QoQ growth, but when numbers are very low it's easier to have larger relative variations. Anyway, it's also possible that besides a cumulative adjustment, the numbers require finer, monthly and weekly, adjustments too. Keep also in mind that having the numbers still unadjusted when a few weeks are left gives a worse impression, because at a first glance you'll unconsciously spread all the needed adjustment just on those weeks left instead of on the whole period. |
Why are you using early may numbers? We have shipments by end of June to compare with our numbers. And they show WiU is overtracked. You're way overthinking it.