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wilco said:
DD_Bwest said:
wilco said:
 


Previous gens would have mapped that same kz functionality to a shoulder button triggered pop up inventory wheel. It is a gimmick, just like sixaxis, just like kinect. My only fear is that sony first party won't quickly abandon this one like they did for sixaxis since ps4 is in the lead right now. But so far I have seen nothing that couldn't be done better with buttons. If the touchpad is so important then how do you explain seven console generations in which amazing games were released without ever needing a touchpad? 

And like I said, the touchpad could be cool but its in a bad place on the controller.


the shoulder buttons are all used up already.   the touch pad allows for a whole wack of new inputs,  that can be done with the fingers without much effort, it doesnt interfear with the way you hold a controller, and your not dancing around the living room and having it miss movements. when all the other buttons are used, allowing more input is a bonus. and Its not getting abandoned at all because gamer feed back has been very positive, and it continues to be used in more creative ways.

 

and its not in a bad place, its in the exact perfect spot because it leaves everything else where they should be.  the options button isnt akward at all.   sure maybe the first hour you play your used to its old spot so you go to hit it and its not there,  but its new spot makes alot of sense, i never touch it accidentally and have never missed touching out when i went to hit it.

You are basically grasping at straws trying to find something to bash.


The only people grasping at straws are the developers trying to find non gimmicky ways to use the touchpad. I played infamous second son and they had me using the touchpad for some fingerprint nonsense that could have easily been mapped to a button. That kind of silliness only goes to show that most of these devs don't know what to do with it. Its presence on the front of the controller now makes hitting the options button more difficult than it needs to be. The poor options button is cramped into a corner where it can barely breathe just so that Sucker Punch can have me do pointless graffitti in their game. I know that you feel it's your job to defend every decision sony made, but I'm sorry, I just don't think the touchpad is in the right place. That isn't grasping for straws, thats an honest criticism. It is not easy enough to access that it can become viable as another inupt because in its current position it is actively battling for attention with buttons that pretty much all developers are more likely to focus on. If it was possible to use the touchpad simultaneously while still keeping your fingers on the face buttons and sticks then it would become a much more viable input option.

If its in the wrong place, where would you put it?

i have given you straight up examples that cant be remapped.  and you keep going back to infamous.   you ignore every legit arguement and just keep going back to "infamous could have remapped, its a gimick"    and saying a button cant breath? really?    its been used as a mouse,  for map scroll/zoom.  its going to be used extensively in LBP for object placement.   and developers are just starting to come up with these ideas.  your entire complaint is based on you thinking infamous could have remapped the buttons.

and change the click bait title already, you loose any kind of credibility while that stays up.



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