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justiceiro said:
WagnerPaiva said:
Viper1 said:
WagnerPaiva said:
So this means the margin profits will be huge. I myself thought about 1000% for each (retailer and Nintendo):
Miboo cost: 1 dollar.
Nintendo margin: 10 dollars
Retailer margin: 10 dollars.
Taxes: 5 dollars.
End price: 26 dollars.

That means huge profit indeed, even with low sales. Like, with 2 million adopters buying an average of 5 figurines, this would mean 100 million profit for each set, with no costs attached (meaning, developing, since it is not a game).

$5 in taxes?   Just how bad is it in Brazil?    On a $21 dollar item in the US, taxes would be about $1.50-1.80 (depending on the state you live in).

 

Amiibo could be the driving force to put the Wii U into big sales.  If Dinsey Infinity and Skylanders can get as big as they did, Nintendo has it made.


I agree, this will be so huge that I think Sony will do a similar line of figurines right after it, with Drake, Helgast, Kat and the whole gang...

Here in Brazil taxes can get to 80% in some products. It does change from product to product, like, beer has 40% taxes, some washing machines have 12% and so on... It is a big mess.

Specilly in toys, the taxes are pretty big(this is why videogames are expensive here, too, because the gov classify then as toys instead of software).

Look:

Source: Folha de São Paulo

As you can see, there is more tax incident on videogames than in fire weapons(armas de fogo). We lose only for cigarrettes.

How crazy is that? If I buy a Niko Move Gun for shooters I will pay more taxes than I would if I buy a real gun!



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.