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Fusioncode said:
Soundwave said:

By diversifying their own 1st/2nd party output.

If say .... Halo was a Nintendo in-house IP, I'd venture a bet that things like COD/Battlefield would probably sell better on their platforms.

Nintendo is the only big publisher that doesn't have a AAA blockbuster IP aimed specifically at older players. Konami has Metal Gear, Activision had Call of Duty, Ubi Soft has Assassin's Creed, Square-Enix has Final Fantasy/Tomb Raider, EA has Madden/Battlefield/FIFA, Take 2 has Grand Theft Auto, etc. 

The closest thing Nintendo has is Metroid, and Metroid simply isn't a big seller (really has not been for 20 years now). 

The reason third parties still keep bringing out things like LEGO, Sonic, Just Dance, Skylanders is because the overwhelming majority of Nintendo's own content is cartoony/mascot based titles or party games.

Would Nintendo fans accept something like an M-rated Shooter? Or would this be Nintendo's strategy to get new fans on the console? I do like the idea of Nintendo getting into different genres.  

There is very little to no demand for a violent shooter on Nintendo platforms. If there was then Nintendo would be making those games.  When was Nintendo ever the go to console for violent action games?  They have always had a very family friendly image for the most part.  Nintendo has never tried to be edgy like Sony, Sega, or even Microsoft.