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bananaking21 said:

 

Imaginedvl said:

The numbers you copy/pasted backs nothing and is irrelevant to the point. Most important part of the sales is at launch... Are you serious? Because when the game will be out on PS4 and/or PC this will not be a game launch on these platforms? What will it be? How is an example of two big third party games releasing close too each other, one being exclusive to xbox and PC the other on multiple platforms irrelevant? its a prime examples of the situation Tomb raider will be. it baffles me that you think this is irrelevant, its a clear indicator of what happens to sales when exclusivity applies. 

Also, you are assuming:

- That people will not buy the game when it will come to another platform (or very little as say). people will buy it, not in the same amount that they would have if it launched at time. release something late, less people will buy it. 
- That without any knowledge on what Microsoft gave to SE you seem to know FOR SURE that SE is not going to make the same amount of money at the end (if not more). for the love of god, understand my point, this isnt about the amount of money SE will make on this version, its about the long run and the long term future of the franchise.
- That just because one episode of the game is not going to be out on all platforms (timed...), you assume people will not buy next iterrations and therefor the franchise is doomed :) . i never said that, i said the franchise will be hurt due to the deal, which makes total sense. the marketing and consumer interest will be at the highest during launch (XB1 lunch). when the majority of people in EU, all the PS4 owners in NA, and majority of people in "Rest of the world" cant play the game then, after a while they will lose interest, it will still sell, but no where near the amount it would have if both versions launch at the same time. 

Give me a break lol

All this is just irrelevant to me as it is based on non-sense speculations/assumptions...  just because you cant seem to understand it, doesnt mean it doesnt make sense. 

another example. 

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Mass Effect 2 X360 2010 Role-Playing Electronic Arts 1.96 0.79 0.03 0.27 3.05
2 Mass Effect 3 X360 2012 Role-Playing Electronic Arts 1.85 0.80 0.03 0.23 2.90
3 Mass Effect X360 2007 Role-Playing Microsoft Game Studios 1.79 0.76 0.03 0.26 2.84
4 Mass Effect 2 PS3 2011 Role-Playing Electronic Arts 0.75 0.41 0.03 0.18 1.36
5 Mass Effect 3 PS3 2012 Role-Playing Electronic Arts 0.57 0.51 0.03 0.18 1.29

look at the difference in sales between both consoles. the 360 versions beating the PS3 versions by over 2:1 . and yes, this is the result of timed exclusivity, 

 

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Call of Duty: Modern Warfare 3 X360 2011 Shooter Activision 8.74 4.12 0.13 1.28 14.27
2 Call of Duty: Modern Warfare 3 PS3 2011 Shooter Activision 5.39 5.53 0.49 1.52 12.93

Look at the difference between CoD version of MW3. the PS3 represents 90% of the 360 version. 

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Red Dead Redemption PS3 2010 Action Take-Two Interactive 2.62 2.33 0.17 0.93 6.05
2 Red Dead Redemption X360 2010 Action Take-Two Interactive 3.51 1.84 0.09 0.55 5.99

both versions are pretty much neck and neck here. 

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Assassin's Creed III PS3 2012 Action Ubisoft 2.42 2.32 0.16 1.04 5.94
2 Assassin's Creed III X360 2012 Action Ubisoft 2.87 1.61 0.03 0.41 4.91

 

again 360 represents 82% of the PS3 version, another exampel of how close multiplatform sales on both platofrms. with AC being skwed on PS since every year they had the exclusive content. 

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Battlefield 3 X360 2011 Shooter Electronic Arts 4.36 2.07 0.06 0.67 7.16
2 Battlefield 3 PS3 2011 Shooter Electronic Arts 2.75 2.79 0.35 1.05 6.94

 

Battlefield 3 here being pretty much neck in neck, how pretty much most multiplatform games are. 

 

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Batman: Arkham City PS3 2011 Action Warner Bros. Interactive Entertainment 2.44 1.71 0.11 0.71 4.97
2 Batman: Arkham City X360 2011 Action Warner Bros. Interactive Entertainment 2.77 1.21 0.04 0.38 4.39

another example, pretty much neck in neck.

 

now other examples of timed exclusivity. 

1 The Elder Scrolls V: Skyrim X360 2011 Role-Playing Bethesda Softworks 4.55 2.63 0.10 0.78 8.05
2 The Elder Scrolls V: Skyrim PS3 2011 Role-Playing Bethesda Softworks 2.18 2.33 0.25 0.88 5.63

 

oblivion released a year early on the 360. and now PS3 skyrim sales are just 69% of 360 sales. 

2 BioShock X360 2007 Shooter Take-Two Interactive 1.59 0.83 0.05 0.27 2.74
7 BioShock PS3 2008 Shooter Take-Two Interactive 0.71 0.41 0.01 0.18 1.31

well hot damn, would ya look at that? another timed exlcusive, another 2:1 ratio. sure, timed exclusivity here didnt hurt the PS3 version, sure. 

 

1 BioShock 2 X360 2010 Shooter Take-Two Interactive 1.40 0.53 0.02 0.19 2.13
2 BioShock 2 PS3 2010 Shooter Take-Two Interactive 0.81 0.44 0.02 0.20 1.47

but oh wait, it did. PS3 sales were 69% of the 360 version. i wouldnt call these two close when it comes to sales.

 

i was going to use Bioshock infinite, when where it shows PS3 selling 81% of 360, which is more in favor of your point, but VGC data shows its massively undertracked, 3.6M on VGC vs 6 million shipped official data.   VGC is  just unusable in this case. 

 

you can take these examples how ever you want. 

... Dude seriously, stop copy/pasting all those charts. It has NOTHING to do with my main points (decision being stupid and franchise being hurt in the long term)...

I never said that timed exclusivity is not hurting the sales on other platform...
So, for the records, I agree with you on that, timed exclusivity hurts sales, that's a given, but not to the extends you are implying...

Byt my points are:

- Where in those charts can you see the amount that Microsoft is paying SE to cover the lost so you can "pretend" that it is a stupid decision?
- Where in those charts can you see that Tomb Raider will be a dead franchise after that? Even if this iterration sell less on other platforms I'm failing to see in your charts why this would "kill" or even hurt the franchise in any way for future iterrations... And please, do not bring boycotts and blah blah blah, it is not even funny.