| Raziel123 said: 80 for Driveclub. the others can get anything between 0 and 100 and i still won't care same for The Crew, which i can already give 10/100 after playing the horrendous beta. DC content will never be an issue for me, i had more fun with Sega Rally and Daytona USA than nearly every racer nowadays and look how much content those games had. Barely anything. All i want is straighforward get-in-there and get to the finish line. To me making a open world racer is like making a football game without a stadium. Or something like that. |
I know what you mean. I could be stuck for days on a track in arcade racers, and really got that adrenaline going when finally everything went right after learning all the ins and outs of the track. Open world has its charm but every race starts to feel the same, merely a checklist item to complete. There is no reward for winning, no new location or track, just the next ribbon in an already familiar setting. And although the setting gets (too) familiar after a while, you never really get to learn the tracks. Oh now we're going right here, it all looks the same after a while.
There have been too many open world racers lately, time for some well crafted tracks that you can really familiarize yourself with in vastly different locations. Back to racing without keeping one eye on the gps.







