Wyrdness said:
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I'm sure you're quite right that there are far more comp sci grads today than in the mid-80s, but I still think it signifies a problem that it mainstreamed so much more effectively with men than with women. It's acknowledged in that wikipedia link that the "geek factor" seems to be a bigger barrier for women than for men.
It's also a fair point that there are a lot of opportunities in the game industry outside comp sci degrees and programming. Good thing, since it seems women only represent 3% of game programmers, and representation elsewhere is a little less horrible.
And I have stumbled across some evidence that things actually aren't getting worse anymore, at least not in some regards. A recent survey shows female involvment in game development has doubled since 2009. I suspect the mobile boom is to thank for that by generally lowering everybody's barrier for participation.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







