rocketpig said:
Then it shouldn't try to tackle those subjects, especially when Kojima is mixing in "humorous" (I prefer to call them downright ridiculous) elements to the game. I think the scene in Andrew Ryan's office was much more powerful than anything MGS2 had to offer, and even then I was a bit letdown by how BioShock handled Objectivism. |
Whether it's humorous or not is a matter of opinion, but questioning the realism of a fantasy game is downright ridiculous, and I really don't think Kojima intended for MGS2 to be compared to 2001: A Space Odyssey.