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rocketpig said:
Dragon007 said:
rocketpig said:
Anyway, as for this "deep" philosophy... Did all of this occur before or after the parts where Snake hides from enemies in cardboard boxes and looks at titty magazines to cure nausea?

You guys are being ridiculous, hiding from enemies in cardboard boxes was just a humorous gameplay mechanic, and looking at dirty magazines to cure nausea is a feature in MGS4.

In the end it's just a game, a fantasy one at that, it's not meant to be realistic or on par with a Kubrick movie.


Then it shouldn't try to tackle those subjects, especially when Kojima is mixing in "humorous" (I prefer to call them downright ridiculous) elements to the game.

I think the scene in Andrew Ryan's office was much more powerful than anything MGS2 had to offer, and even then I was a bit letdown by how BioShock handled Objectivism. 


Whether it's humorous or not is a matter of opinion, but questioning the realism of a fantasy game is downright ridiculous, and I really don't think Kojima intended for MGS2 to be compared to 2001: A Space Odyssey.