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Riot Of The Blood said:
RolStoppable said:
 


Your post doesn't make much sense. You say that you don't care for business sense, then you continue to say that the game should be made good for the HD consoles, so that it sells well.

You should have said that Sega should make the game good for the HD consoles so that you can buy a good game for your PS3, everything else doesn't matter.

But anyway, why wouldn't it make sense to make a good Wii game, so that it will sell well? You may say that the game would sell regardless of quality, but consider that word of mouth is huge for Wii games. Games usually don't have big openings and make a lot of their sales with good legs. A bad game doesn't get recommended to other people, so Sega would leave a lot of potential profit on the table if they mess up the Wii version.


Nintendo fans are more interested in nostalgia than they are in actually gameplay. Because of that, Sonic will do great on the Wii no matter what. 2m worldwide sales are a sure thing for the Wii. If the game gets bad reviews, Wii fans will just claim anti-Wii bias and buy it anyways. It's not like that for the HD consoles. If the games gets a negative image, then those gamers won't buy it. When you factor in development costs for this new engine that has been in development for over three years, that would lose Sega for more money than a crappy Wii version ever would.

You're the one that brought up the business sense stuff, not me. I'm going to be happy as long as I get a good platformer. I'm going to buy it for all three consoles is it's good enough just like I did with past Sonic games.

 

One could just as easily reverse that argument and say it'll sell subpar on HD consoles irregardless of how well it's reviewed so it's pointless to bother putting any effort into it at all.  Just make a sub-par HD version for the die-hard fans that'll buy it no matter what.