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JayWood2010 said:

Zero Escape vs DanganRonpa.  I see Zero Escape has higher reviews.  What is the difference in gameplay?  DanganRonpa looks like a detective type story.  I dont really mind puzzles but i dont know anything about either game.


Dangan ronpa uses gathering evidence and logic to solve "stuff", so its gameplay at its simplest is choosing the proper clue and the proper statement to find out the truth. Off course it gets more advanced as you go along. There is also a social aspect in the game and that's why people say the game is a mix of "Ace Attorney X Persona"

Zero escape uses puzzles in the traditional sense to progress through areas like this for example. There is also a Braclet points system in which wiki explains it better than me lol

From Wiki:

"At various points in the game, the player will be asked to make multiple choice decisions which affect the course of the game, such as which puzzles the player faces and the fates of other characters. The most recurring aspect of this is the Ambidex Game, a prisoner's dilemma in which characters have to choose whether to 'ally' or 'betray' the character or team they were paired up against. The choices the characters make affect their Bracelet Points (BP); two teams who both choose 'ally' gain two points, two teams who both choose 'betray' neither earn or lose any points, and someone who chooses 'betray' when the other chooses 'ally' gains three points whilst the innocent one loses two points. Characters who gain nine points are able to escape whilst those who run out of BP are put to death. The game features 24 different endings based on the player's decisions. A Flow system lets players revisit any previously completed section, allowing them to choose a different route or reattempt a puzzle for a better score"