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http://n4g.com/news/clickout/1569116

I have two sugestions for him.

1- drop the parity clause so any dev can launch the game on your platforms as fast as he can port from the leading device instead of keeping they all hostages and making a lot of excessions for the games you see are doing too well to ignore.

2-Sign a deal with Sony that neither will sign timed or or permanent exclusivity for 3rd parties games.

But I doubt MS corporate culture would allow for that to happen. So keep throwing money on AAA while Shu throw smiles, stage presence, exposition and some financial compensation on Indies. Possibly can buy 50 indies timed exclusive for less than the money used in TR, TF or DR3.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."