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Wright said:

I don't see the problem here. As people say, this is a PC game first, console second.


This. Also we should consider that PS4 and XBOne are equipped with mid-range APUs customised and optimised in different ways to squeeze some more power out of them compared to comparable APUs in general purpose devices like a PC, but even with those refinements, in every game developed on PC as main platform a mid-high end PC will beat them, so it would make little sense to fine tune the game in TWO different ways to achieve little more than what can already be done thanks to the standard tweakings available in almost all the game engines used on PC games. That phrase is either stating the obvious or some gibberish to avoid pissing off one of the user bases making it feel neglected, or both things. Performances will be obviously different due to different computing power, but the dev wants to avoid making feel the gamers on the weakest platform as if they were given a back seat. BTW that phrase is just for a minority of gamers, the majority won't even notice it, if they'll read it at all, and it will be happy of the performance of the platform they chose without minding what other platforms can do.



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