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VanceIX said:

New IP, old IP, doesn't matter, the definition of moneyhatting remains the same. And if you want an old IP that was moneyhatted by Sony, look no farther than GTA on PS2 (timed exclusive for III/VC/SA).

Point is, Sony paid to have a game come exclusively to their platform, and not to others. If they felt Tomb Raider was so important to PS gamers, they could have paid for the development, publishing, and advertising like MS did. The end. Moneyhatting is moneyhatting, and they've both done it, whether it be to get an entire game or some exclusive content.


Of course it does! The problem is not the act of "moneyhatting", but what you moneyhat. It's like saying "punching is wrong". What about when you defend yourself? Or when you try to protect someone? You can't simply ignore the context and say moneyhatting is moneyhatting. Oversimplifications are bad because they provide a distorted view of the situation.

The GTA example is once again not good enough for a valid comparison. GTA was not a franchise that became successful on xb/ninty consoles and Sony moneyhatted Rockstar to get a huge timed exclusive.

@bolded. Couldn't disagree more. That's not a viable option for any company. They can't start moneyhatting Final Fantasy, Street Fighter, Tekken, Kingdom Hearts, Tomb Raider, Metal Gear, Assassins' Creed, COD, Battlefield, Dark Souls, etc. I mean when does it stop? They are way too many important third party titles to fund.