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just like the unreal engine is a shooter engine (looks at square enix) this will be a fps engine. in other words it has nothing to do with the genre, it justs renders everything in great detail and makes it really easy for artists to work while programmers do their work.

and this engine sounds unbelievably awesome. if they can use some really good compression techniques than this could be the engine to use. 20 gigs is a bit much for a level (they could use less, but the engine makes the levels cost a lot of memory).



my pillars of gaming: kh, naughty dog, insomniac, ssb, gow, ff

i officially boycott boycotts.  crap.