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naznatips said:
 

No, actually it isn't. Since they already have a running engine for the rails part of the game on Wii (SSR) it's probably signifficantly easier for them to work off their already designed Wii engine than to port up from the PS2.

For those who don't understand how this plays: 2D sidescrolling switching to 3D on rails behind Sonic camera. And yes, in 3D Sonic controls signifficantly better on rails.


What's the point in playing a platformer if the character moves by himself? SSR's gameplay is fit for a mini game and nothing more.

 



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