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Dallinor said:
kupomogli said:

Not true. Look at thatgamecompany. They're now making a game exclusively for the Xbox One despite Sony funding three of their games. Or what about Insomniac Games? Sony has funded all of their games starting with what was released on the PS2. They broke off from Sony to try and create a game all on their own. It bombed, and instead of going back to Sony, they're now developing Sunset Overdrive exclusively for Xbox One.

Just because Sony is doing this for all these indie devs, it doesn't mean that they're required to have any future loyalty. All Microsoft has to do is drop a bag of cash on their front door step and that dev is making a game for them. Look at Titanfall, Ryse, Dead Rising 3, Rise of the Tomb Raider, and many timed exclusives on the 360.

Wow, I didn't hear that. Link?

It would be funny because it would go against their entire reason for going multiplatform. To reach the largest possible audience.

Mistake on my part then.  I must have seen an article that said they'd be making a game for Xbox One and took it that it'd be exclusive. 

Regardless, the same thing rings true.  Sony is the one that funded three of their  titles and they break away and develop multiconsole.  The OP is saying that these people will be like Insomniac on the PS2 or Quantic Dream where these devs stayed working with Sony without the need for Sony to purchase them.  This just goes to show that these developers that Sony pours money and making them into well known devs aren't necessarily going to stay loyal.  There are companies like Quantic Dream that does stay loyal to Sony because of how Sony helps fund their titles and made them as big of a company as they are today, but that doesn't mean all companies are going to. 

While thatgamecompany indeed may want to bring their games to as many people possible, the translation may be closer to "we won't get as much money if we stay exclusive to one console" and bringing their games to more people just fits in there.