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DrDoomz said:
VanceIX said:

1) I'm downplaying them?

2) Just pointing out that the notion that Sony is nurturing indies so that they may one day become great studios is a bit overstated.

3) There are only a few indies that they have prioritized, and even fewer that will become anything.

4) Their policies are great, as I've said in this thread and in others, so I'm not downplaying them, just pointing out that people shouldn't get their hopes up about Sony amassing a lot of successful indie devs. Jeeze. 

 

1) In your usual passive-aggressive-I-think-they're-doing-good-but-not-really kind of way, yes.

2) Based on?

3) "Few" is a subjective term. In comparison to their competitors, certainly not "few". If you're talking about all indie devs in general, then duh, water is wet, too but isn't really relevant.

4) People aren't "getting their hopes up" about succesful indie devs at all. At least not in this thread. It was about the intelligent business decision making that came into the supporting of indie devs as some of them may very well become AAA's in the future. Which makes sense and is the same principle followed by venture capitalism.

1.) Yeah, no. I'm optomistic on pletnty of threads, I just don't heap compliments when none are due. It's also really weird that you claim to know about my posts, since that would imply you read the majority of them, which I really doubt you do. 

2.) Based on the fact that most indies die very fast in today's crowded industry. Some make it after their first game or two, but a lot of other simply crash. And most of which that do make it are NEVER going to be AAA studios. AA, maybe, but AAA? Doubtful. This isn't the '90s, where indie studios had little competition and could grow. And the support Sony gives them won't magically make them bigger studios.

3.) Few, as in a very small fraction of indie games released on PSN. The indie games on PSN are also just a fraction oif the indie games on PC.

4.) And that's the exact mentality I'm talking about. There is very little chance any of those developers will ever become AAA. Once again, maybe the smallest fraction of indie devs go anywhere near AAA, and Sony would need some great luck to single out any noticeable amount. The pressure on indie devs is crazy, prety much none have any sort of cash needed to jumpstart a legitimate AAA studio, and won't even after Sony helps publish or develop the game. The amount of money, manpower, and skill needed for a AAA studio is a huge barrier to entry. Most indies are made by just one person or a small team, none of them experienced in the type of game design needed for AAA blockbusters.

Areym said:
VanceIX said:
Many of those studios will never pan out. Maybe a couple studios with big hits, but not all of them.

And it's not like Sony is giving financial support to all the indie devs. They cherry-pick a few promising ones and go from there. Sony's sponsorship of indies is pretty overblown.

Well, You done goof'd. You have unleashed the holy wrath of the PS fans. Godspeed.

I've unleashed their wrath a long time ago. Apparently people see me as "passive-agressive" to Sony now, even though I have gamed more on my PS4 than any of my other current-gen consoles.



                                                                                                               You're Gonna Carry That Weight.

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