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Scoobes said:
Metrium said:

And what's wrong with OoT? Did you even play the thing? And if so, did you play remembering that this game came out in 1997. That game created trends, it established new standards in so many levels, unlike TLoU who just followed a trend. I never mentioned OoT before you did, altho I indeed do believe it deserves that spot. But the fact that did'nt mention it and you did makes me think that if I'm raging against TLoU like you said, you clearly have the same problem with OoT.

As someone who keeps hearing how OoT set trends and as someone who has had it on his backlog for a longtime, I have to ask. What trends and standards did OoT set?


Not saying it was the first game ever to do so but it at the very least inspired many many many games that followed it. The 3D world exploring, the Z targetting... Ppl would be crazy to deny that it's puzzle and it's formula of going from dongeons to dongeons (altho present in previous games of the franchise) did'nt inspire many, it's sense of adventure... I could probably nitpick a few more examples but I think this is enough.



 

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