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Alby_da_Wolf said:



PS About that article. If Squeenix needed that money fast and MS was the only one ready to pay it, it had no choice, period.


Yeah, I think it says a lot that Sony didn't feel the need to grab a large chunk of exclusives for this "major" release. They're pretty confident with their multiplatform superiority as is, not to mention the fact that Uncharted 4 is going to slaughter it sales wise.

SE is currently like poison, I imagine Sony wasn't going to pay and MS would offer something, so SE went with the money.

SE has a habit of overdoing things so badly that they can't make money off of it. Tomb Raider, Hitman, and Sleeping Dogs are all examples of games that many would consider a success, but SE had unreasonable expectations about. Their "conservative" estimates were at 5-6 mil in sales for each of those titles, which is why their decent to great sales were still a disappointment to them.

Also lets not forget this is the company that released FFXIV 1.0 and tried to charge money for it. It wasn't even their first MMO, and it's not like FFXI was thrown together with stick and mud either, it was an amazing game, making it hard to understand how they failed so miserably out of the gate on something they put so much money on. Then lets not forget how they keep trying to develop a new engine for every project, spending tens of millions on engines, like crystal tools or whatever for 14, that's heavily outdated and scrapped before the release.

I think normal fans don't see how bad SE is as a company. If you played FFXI, you'd understand more.