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People really do read too much into things, I mean anyone with a lick of sense can see the Dreamfall thing was their choice not from money from Sony (seriously look at how they had to get funding to make the game to release it on PC to begin with).

What Sony is talking about is long term future relationships with people. They can throw money around all they want (they can't they are broke) but it won't gain you a good relationship with the studio or individuals but talk to them, show interest in what they are developing, support them. Then in the future, when they are a big studio, they might favour you better because of your involvement and help in those early years.

Crystal Dynamics forgot that but then they weren't the ones that actually made Tomb Raider successful, bet you Core Design wouldn't have been so easy to drop a PC version if they were making it.



Hmm, pie.