It's time for these companies to start producing games in a more production line setup. Final Fantasy would benefit hugely from this, while the story/designs for one is being made another team is doing the character models/animation and stuff for another then another team do the programming for another one. When one finishes one, they move on the next. A project all over seen by 1 guy each game.
Instead of studio A is making this entire game, from the menus to the MP networking. CoD moved to a form of this during their 2 year cycle to keep up with demand.
Hmm, pie.







