sundin13 said:
That Batman game was pretty much considered to be pretty "meh" overall, in addition to the fact that the Wii U version was snubbed of DLC and the Season pass was cancelled. Also, the Wii U version was technically worse than the 360 and PS3 versions by a significant margin (according to Digital Foundry). RE: R had already released on a platform that many Nintendo fans owned (3DS) and sold quite well there. There is likely a large amount of Wii U owners who also own a 3DS, and those who were interested in the game likely already bought it. Its not "any minor flaw" that keeps people from buying these games, its that almost every 3rd party game on Wii U isn't as good as it should be. As I said, yes, there is some fault on the consumer for not supporting the good games when they come around (although realistically good sales of many 3rd party exlusives during the Wii generation showed that Nintendo gamers are willing to buy good content), but a userbase needs to be built, and 3rd parties haven't done their job to build it. Short term, they may not make much money on the ports (although I doubt they would lose money if the multiplats were of acceptable quality) but long term, 3rd parties can build a healthier ecosystem for themselves, which is necessary with rising dev costs. "If we were buying a lot of games we could demand a better quality and improved versions, but if nothing sells, the publishers will just not put too much effort, or like in this case, no effort at all." That is terrible logic. Its an obvious negative feedback loop, and its not the consumers job to buy shitty products in order to get companies to increase their quality. |
@Sundin that was well stated and 100 percent true







