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JPL78 said:

So you just automatically assume the developers are lying despite having nothing to base it on? That's pretty jaded.

No developer goes out there and says that they took money from anyone. It ruins their image. I'm used to this industry where devs do twist the truth. There's is the possibility that the dev really did have a lot of trouble and gave up. What I think is that they either didn't really try, or got some offer from Sony. I don't blame them either way, just pointing out that you should take nothing at face value.

Madword said:

Have you ever actually made a game? If you have then you'll know how difficult it can be to get a console company to even return your calls/emails etc. It's a big struggle being an indie game maker. So it doesnt surprise me in the least, especially as they are not the only ones to say this. Secondly these companies do get swamped with "Making a game" requests and so have trouble handling it.

Yes, it's a struggle. That's why programs like ID @ Xbox exist, to streamline the process. Like I said, they may have actually run into trouble, and I don't blame them in the least. There is a good chance though that they didn't really try, or are not giving the complete truth. Plenty of other indie games have been published through ID @ Xbox with relatively little trouble.

It depends on how serious the dev is about releasing the game on the platform. From what I can tell, the game was never really meant to go on the platform anyway, and the devs are just covering their asses from any disgruntled Xbox owners. Once again, I'm not saying that it's their fault, but to take anything at face value is never a good idea, especially in an industry like videogames where plenty of things happen behind the scenes.



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