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At first, I was actually giving props to MS for what they did for TR. My assumption was that they pulled a TF and rescued TR from cancellation, buying the title (not the IP) for exclusive release on the Xbox. Recent interviews have proven this untrue, however. Admission that it was a simple business transaction (instead of the rescuing of a failing game), vague references using PR-speak of time limits to exclusivity combined with SE initial approach of "little to no information on nature of exclusivity on their press releases" and MS misleading wordings on their initial official press releases, leads me to believe that MS may have decided to implement a new approach on marketing their timed exclusivities. Essentially, a gag clause on the nature of exclusivities in order to create the perception of full exclusivity. Basically, if people don't know something is a timed exclusive, they will most likely assume it is a full exclusive. Which means, if true, (verifiable by ROTTR coming out for PS4 sometime after it comes out for the XB1), whatever trust and goodwill MS was starting to build with me with its past pro-gamer policy changes is now in the crapper once again.

It's not the fact whether or not a company is moneyhatting which is the problem, it is how they go about doing it.