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Depends on the kind of moneyhatting


* Gave them a fucktonne of money to make a game for us
* Paid them to port the game to our console
* Paid a fucktonne to promote a game more than our competitors
All of these are fine, they're creating games that would otherwise likely not have been made, increasing the sales of a game that would be releasing anyway, or bringing an existing game to a new platform, thus giving the customer more choice.

* Paid for competitors version of the same product to be delayed/halted
* Paid for competitors version to be inferior on purpose
* Paid to tie a series to one console mid-way through the series
All of these are considered dirty, because you're not paying for content or adding value for the customer, you're paying to handicap or disable the competition