theprof00 said:
1. That doesn't need confirmation. It's pretty clear that mafia A wouldn't know which players are on mafia B. Otherwise it would be a pretty short game. 2. If RCT is mafia B, the only reason to try and kill him (as mafia A) would be to score townie points by claiming vigilante. However, there are also plenty of townie points to be had simply by pushing for a lynch on a player who at the end of yesterday was already being considered a prime contender for lynch today. 3. There is a hint of a cult being defeated and removed. That role you just made up is nonsense. Please stick to simpler ideas. |
To expound on 2 again:
Why would a team waste a kill on a player with a vest when instead they could just kill one of you five who pushed for rct's lynch, and then push? IE: mafia kills padib and then in the morning says "vote: rct. I have every indication that rct is mafia and that padib was picked because of his leadership against the suspect".
That would score massive town points and remove another player from the pool. The less players are killed, the longer the game goes, the more likely mafia lose.