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estebxx said:
Experimental42 said:
Pretty much it seems like the writer for that article was hot garbage at playing. The appeal of Souls games is the difficulty. Alienating the fan base in hopes of attracting a new, wider audience is a terrible practice and hopefully Miyazaki puts his foot down on the difficulty.

In the Japanese 4Gamer interview Miyazaki said he was leaving the difficulty slider where it was because you could only increase difficulty so much and wanted to find a new tool to engage players and make them feel like they're fighting for their life.

This all said, you filthy casuals are the reason Souls fans can't have nice things. If this game really is as dumbed down as it seems and it takes off in a manner greater than Souls games, you'll never see a difficult title again from From. Has it never occurred to any of you losers crying about how the other games punished you too much to "get gud"? Or maybe that the series just isn't for panty-wastes?

It would be like if God of War fried to appeal to a larger audience by changing Kratos into a skinny jeans wearing kid with emo hair. Nobody that likes the games wants that, and the people who would should probably find a new game to latch onto instead of ruining one that's established.

Bloodborne is a new IP but you're blind if you think the Souls franchise won't be affected by its success or failure, and the features that make it so.

i AGREE with you so MUCH.

Everyone is entitled to buy whatever he likes, if your worries are going to become true ( I hope not) you should only thank From Software and Sony.