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Making it easier? That could... ruin the game. The first game focused on the difficulty aspect. The fact that the game was so hard and rewarding made you addicted to it, because you really wanted to beat those fucking bosses!

So... what happens when you take the difficulty out? You take away that rewarding sensation you get when you beat the bosses! You end up having another hack and slash, and kill anything that was cool about the series. The only cool thing left would be the artstyle.

I'm not against expanding this to a wider audience but doing it at the cost of making the game a worse experience is not good either. The best thing they can hope for is to create a balance so that everyone is satisfied in the end.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"