Tomb Raider sales (assuming $50 average and not including digital sales)
- PS3 2.22M ($111M)
- 360 1.71M ($85.5M)
- PS4 460k ($23M)
- PC 270K ($13.5M)
- XB1 170K ($8.5M)
Sales/Money got from PS3, PS4 and PC = 2.95M($147.5M)
Sales/Money got from 360 and XB1 = 1.88M($94M)
PS3 sales alone is more than 360+XB1 sales combined.
PS4 sales is 3 times more than XB1 sales. Which could indicate that sales on the sequel could have been 3 times more on the PS4 compared to the XB1.
And this is not including digital sales on the PS3/4 or 360/XB1.
Just looking at these numbers, he does have a point. What square enix did here was hold the game off from the user base that gave them their most sales. Thats really all kinds of stupid if you ask me. Then again, I can see MS having paid $30M up front for this exclusive deal and waving off all royalty fees on the game for the duration of the exclusive deal.
Its all good, just means I buy it in 2016 sometime, but since they have started this... it will be the first used game (and physical copy game for that matter) I buy for my PS4. unless they release it on PSN for under or around $30 (which won't happen cause then the PR spin wil be we wanted to take the time to make the best version of this game and we are hapy to announce that its coming to PS4 with all dlc included, this new game mode and bla bla bla.... so yh, $50)







