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Zanten said:
Man, this is one of the dividing Gamescoms. I spend some time on IGN forums on occasion, and some of the Sony fanbase is ranting about how 'Blarghblargh indies, blargh not enough AAA blargh Children of Tomorrow looks so indie blargh why not more Order 1886 lookit de GRAPHIX' until I basically want to strangle each and every one of them. -_- It'd be like saying 'I'm Only Going To See Michael Bay Movies, Gosh Darn It! What's The Budget on That Film? Ten Million Dollars? Pfffft I Don't CARE What It's About, Fifty Million Blockbuster Or No Deal!"

Anyway, another way I look at Sony's strategy, and I like this, is how their conference is being used, essentially, as a launch pad for a number of new properties. Sure, some time is given to the ones we're all looking forward to, like Bloodborne and Order: 1886 trailers, but it's not just sitting around rehashing titles we already saw at previous events. They brought honest-to-goodness NEW things to the conference, getting them into the public eye; they'll still have plenty of opportunities to individually promote each title via the usual social media sources, and people will keep track of what they're most interested in. Hell, Bloodborne is PLAYABLE at Gamescom, so any time spent on it beyond the trailer would have been a big waste in my book, because it'll be getting plenty of spotlight in the wider conference. It's that initial spotlight on other titles, that 'Here's some things you should consider keeping an eye on' that is so vital, and it's a fantastic use of conference time, even if the ending was a bit flat.

Overall, gives me strong hope that Sony'll continue their push towards varied and new IPs, with interesting and unusual ideas.

Lovely response, and you're absolutely right. Sony barely spent any time on The order 1886 & lbp 3. And to be fair not alot of time on bloodbourne. Almost everything there was new, in some sense.

 

Alot of MS was known, such as cod, fifa, halo, AC. I dont think I learned anything new about those games.