By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CGI-Quality said:

As a developer myself, I know exactly what parity means. Let's not try to talk down to people. Never once did I mention "gimping". I said if parity is on the table, individual specification advantages become moot. Such a "clause" was not there last gen (which is why so many PS3 games remained behind their 360 counterparts).

 


"Such a "clause" was not there last gen"

Any way you could provide any remote evidence of such a broad statement or should we take the word of a self-proclaimed "developer" ?