Arkaign said:
Eh, I'm not bitter, I haven't bought a TR since the 90s. I played a little of the last one on PC, and wasn't impressed. I admit I didn't give it a whole lot of a chance, but it seemed like a QTE fest, which wasn't what I remembered liking about TR. What I think is stupid is : Microsoft choice A : Don't moneyhat TR, spend that $XXM on first party development instead, or spend it towards giving every new XB1 owner 3 or 6 months free XBLG, or any number of SMART things. Microsoft choice B : Moneyhat TR, with the sole benefit being keeping a game not known for selling well OFF of other platforms? Xbox owners would have gotten the game either way, so this is ... useless? IMHO yes, this is useless and wasteful (and worst of all, not even an effective choice). At least Titanfall got some buzz and resulted in a bump after the biggest hype train in gaming history. TR? Wow. Just ... wow. |
For gamers MS putting that money into new games have of course been better but for Microsoft I think its a very different ball.
Tombraider 2013 sold 4m which is impressive whether people like to admit it or not.... Its not quite megaton but its near enough. This will shift systems, how much is yet to be determined but the name still carries weight and it could be the one title that pushes someone over to an Xbox One over a PS4. Annecdotally my friends really enjoyed the last tomb raider, and prefer it over Uncharted... They have no console bias and dont have a next gen system yet. Tomb raider could quite easily push them over to Xbox.
Is it the most efficient investment microsoft could have made? Probably not, but I dont think its a bad move either. Halo and Tombraider sound like a killer combo for an exlcusive holiday line up IMO.