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Machiavellian said:
CGI-Quality said:
dane007 said:
Lol the difference last gen was far bigger then the difference this gen. It seems people were forgetting the difference seen in games such as COD games, where the ps3 version had lower resolution , less aa, less detail in textures and more frame drops . Thats just COD. Other games that suffered alot was RDR. The ps3 version was horrible compared ot xbox 360 version in resolution , textures and so on. Same with fallout game, skyrim which had frame drop to single digit and more screen tearing. Then there was bayonetta athat had horrible frame rate , less detail in textures. stright from DF for bayonetta " The resulting game featured washed-out colours, a choppy frame-rate, lengthy load times and control issues.". Not to mention crysis 2 and 3 on ps3 were terrible in all aspects from AA, textures, frame rate and resolution. Compared to this gen at most you have a tiny resolution advantage towards ps4 as most games on xbox one are 900p with the exception of a few which are 720p. The textures most of the tiem are the same . The only next real difference is frame rate . sure 60fps is good but 30 ain't bad and alot payable then the fps from last gen in terms of games being built for ps3. For games like tomb raider definitive edition the frame rate of the ps4 version is all over the place and you can feel it when you play. ( i have the game and nearly finished it) compared with more constant 30fps. in that way i rather prefer constant 30fps then a variable frame rate. So yes in terms of this the difference this gen far smaller then last gen

All of those last gen's discrepancies have already happened this gen, just 9 months in. What we didn't have was such a difference in res as often as we do now. The hardware gap is bigger and the differences in multiplatform games, thus far, have been as big and/or even bigger in some cases (720p/30 fps vs 1080p/60fps).

Edit: Just look at Metro Redux:

(1920x1080) vs (1620x912) = 1,4035. The PS4 is pushing about 40% more pixels. This just didn't happen very much last gen. 

If the biggest difference we have seen is resolution, then the difference is no where close to last gen.  Also I cannot remember seeing any game for the X1 that was 720P/30  and 1080P/60 for the PS4.  What game actually had that big of a seperation (talking about 3rd party games not 1st party as we need to compare like for like games not which studio decided to go for 1080P/60).  If anything you had 720P/30 and 1080P/30 but I believe even that was pretty rare as most times its 900P/30 or 60 and 1080P/30 

With Metro Redux, its the same.  PS4 1080P/60 while X1 is 900P/60.  Here is Eurogamer Digital Foundry on their analysis and from reading it, resolution is the only real deference.  If anything it shows that the power edge the PS4 has only really translate to higher resolution then anything else.

http://www.eurogamer.net/articles/digitalfoundry-2014-vs-metro-redux


I used COD as an example because someone metions the diff last gen was much larger with COD specifically.....