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Burek said:
VanceIX said:
DrDoomz said:
Where exactly are you getting the "double standards much" comparison from? Are you saying that the vast majority of people who are complaining about AC are the same people defending TLOU:R? if so, pls start pointing them out.

I mean, why even bring in TLOU:R in this thread at all?

Just read some of the responses here. Some people who love that Sony brought TLOU to both 7th and 8th gen are now complaining that Ubisoft is bringing AC to both gens.

(disclaimer: I'm not getting either AC game, I find them boring)

 

It is not the same, and you cannot compare 2 situations at all. TLOU is a single game, it was successful on PS3 and was ported to PS4.

AssCreed are two games, one exclusive to current gen, the other to last gen. Can't you see how people mught get pissed about it?

If you love and want to play TLOU, you have a choice where. Some people played it on PS3, but some moved up to PS4 from PS3 or X360. Either way, they are given a game to play.

In AssCreed's case, you get two very different games, but you cannot experience both. Ubisift is practically "forcing" you (I know, I know, we are not forced to do anything) to own consoles from both generations if you are a fan and want to experience the full offer at hand. 

That's why some people complain, and why it cannot be considered a double standard.

Your topic would have been served better had you chosen GTA, Metro, PayDay 2, Sleeping Dogs, Diablo 3 instead of AC. Hell, even Minecraft would be suited better than your example.

So is Ubisoft forcing people to buy iPads because they have an AC game on that? Or is Sony forcing people to buy a Vita becasue they released a LBP on that?

Both TLOU:R and AC:R were made in order to bring a game/franchise to as many people as possible. I chose TLOU:R because it is the only remake that I have actually played this generation, and the one most people are familiar with. 

I just don't see how you can knock down Ubisoft for making 2 games from a franchise available to the respective optomized platform in order to push AC to as many people as possible, when TLOU:R (granted, it was just a single game) used the same strategy by releasing a definitive edition bundled with all extra content for the next-gen platform. Both were made in order to bridge the gap between last gen and current gen.

You don't have to agree with my reasoning, though, like I've already said to multiple people (who still claim I'm flaming).

I enjoy both TLOU and Assassins' Creed, and it is not my intention to make fun of either game.



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