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bananaking21 said:
until its implemented properly in actual games i wont be impressed by it. and the question is, is it worth it? if they need to double the work on some cases for an offline and online mode, is it really worth it?

i don't think it's really double the work. They will just create the game and during development will look at what they can improve with the cloud. In the end the offline and online mode is just like flipping a switch. Pretty much like turning AA on or off in a game.



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