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vivster said:
VanceIX said:

http://gamerant.com/assassins-creed-unity-trailer-anvil-engine/

Anvil is being used in ways that would have been impossible on the previous generation. It has been improved for the current gen.

That doesn't really hit the point though. Of course it would be hard to port Unity backwards but it's far from hard to port from last gen, which has been done successfully before.

It's the same engine. All they've done with Unity is switch on a few features that wouldn't be possible on last gen. It's nothing groundbreaking and it certainly doesn't seem to be optimized for next gen seeing how it's running code from well before this gen.

But back to Rougue. There is no technical reason not to port Rogue to next gen. I can only think of 2 things why they've done it. Time/money constraint or the fear of a backlash of releasing two games simultaneously on the same system. Well you know how stupid gamers are.  They love to complain about too many games.

I would put it to the fear of backlash (not sure if you were being sarcastic about it, but ah well). 

Either way, there's almost a sure chance that there'll be a remastered edition for everyone to enjoy once the hype for both games dies out a bit.



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