curl-6 said:
I'm an SNES kid, I'm aware that it was more common then than it is now. But I still don't see it as acceptable. The better games of the day did without it. |
Then I guess Super Mario and Donkey Kong Country weren't among those "better games"? VIRTUALLY EVERY great platformer is loaded with trial and error game play! These games were tough as nails, it was impossible to breeze through them without dying constantly and learning from your mistakes and doing better next time. It was the basic part of any 8 or 16-bit platformer's structure. I was both an SNES AND a Genesis kid back then, the best platformers on both consoles did this.







