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To me the original Resident Evil was so tense due to item and weapon management. If you kill every enemy you hit a wall and are screwed at certain points. Every room and every enemy meant something, I think having different controls would not change that aspect for me. The oppressive atmosphere would still be ever present. Compare that to Resident Evil 5 which was a fun action game with a friend, but I was never worried about decisions or ammo and or item management.