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disolitude said:
Well the Japanese big guns for this gen are yet to be shown (FF, MGS), and I think Japanese designers tend to use creativity over graphics...

See, that's where I disagree. FFXII took a lot of its control system from MMOs and MGS4 looks to be a straight rip of Splinter Cell's control scheme (as was RE4).

I'm sure they'll both be good-to-great games but it's hard to call anything creative when it's leaning heavily on things western developers were doing 6-7 years ago.

I love some of the stuff Japanese developers are doing in new genres but their traditional stuff is starting to seem like they're nothing more than a 10 year old franchise with controls ripped from western developers (FF, MGS, RE, etc.). 




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