| Machiavellian said: Think about it, even today 3rd party developers do not put in the time or resources to make the PS3 look or even perform better than the 360 version after 10 years. There is nothing that will change for 3rd party developers because their focus is not to make one platform outperform the other but to make all platforms perform as equal as possible. Can 3rd party developers push the PS4 harder, probably so but for a money, time and resource standpoint, its better they push the other hardware more to reach the PS4. The thing is, thats doess adding a few more framerates or pixil really going to sell the PS4 version more than adding parity for the weaker console. This was the case last gen and it remains today. Nothing change but the players position. |
You know you kinda made the poingt I wanted to make in relation to what you are saying here. But I'll still just point it out.
- Everything you are saying would hold water if the PS4 wasn't already the lead platform for most games. And its the lead platform cause not only is it the easiest to develop for, it would also allow devs have the best version of their game available for publicity.
- Having said that, devs don't have to "take the time out to make the PS4 version better" cause they are already looking to make the best game they can make. The problem is that devs have to port that game over to the XB1. And that is where the extra work really comes in. And its not that devs rather spend that extra time bringing the XB1 version up to speed, its that they don't really have a choice. So they try and bring it as close as possible.







