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2008ProchargedGT said:
VanceIX said:

It's hardly a 50% power difference in real life performance. 

If cores made games so much better, PCs would be running circles around both the PS4 and Xbox One. The 290x has 44 CUs, does that make games 244% better IRL performance? Not really. It's all about optimization, and devs aren't going to spend extra resources making the best game possible on PS4 when they can just port the base x86 optomized game to both.

The PS3 had 8 cores compared to the 360's 3 cores in the CPU, look how that turned out. No one bothered optomizing for the PS3 anyway, unless it was a first-party exclusive like Uncharted or TLOU.

Like I said, the best looking game is currently on the One, and multiplats look much more identical than they did last gen, where 360 had an obvious advantage. 


If this gen isnt a 50% irl performance what was last gen like a 1 -2 %?

IRL, the Xbone has had the best looking game. My point exactly.

Last gen, TLOU was well beyond ANYTHING the 360 could have mustered up, period. Last generation, multiplatform games looked like crap on the PS3. 

This generation, the only difference you see is 1080p vs 900p in some games, and even then the difference isn't noticeable. Multiplatforms looks near identical from the start, while the slightly weaker console has the best looking game to date. I doubt there will ever be much of a difference between multiplatforms, and even exclusives will look great on both (whether they be played in native 1080p or upscaled from 900p)



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Xbox One - PS4 - Wii U - PC