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Troll_Whisperer said:
VanceIX said:

Last gen the PS3 was a lot more powerful, just harder to optomize for than the 360.

This gen, the PS4 and One use the exact same architecture and the PS4 only has marginally better components. As devs get better at optimizing for x86 on the consoles, games will probably look much more similar either way.

Heck, the One has the best looking game currently (Ryse), and even with lower pixel counts the games look almost identical in real life.

The PS4 doesn't just have marginally better components. The GPUs are similar but the PS4's has 18 cores vs the X1's 12. That's a 50% power difference in the GPU alone, the most important aspect when it comes to graphics.

It's hardly a 50% power difference in real life performance. 

If cores made games so much better, PCs would be running circles around both the PS4 and Xbox One. The 290x has 44 CUs, does that make games 244% better IRL performance? Not really. It's all about optimization, and devs aren't going to spend extra resources making the best game possible on PS4 when they can just port the base x86 optomized game to both.

The PS3 had 8 cores compared to the 360's 3 cores in the CPU, look how that turned out. No one bothered optomizing for the PS3 anyway, unless it was a first-party exclusive like Uncharted or TLOU.

Like I said, the best looking game is currently on the One, and multiplats look much more identical than they did last gen, where 360 had an obvious advantage. 



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Xbox One - PS4 - Wii U - PC