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Dodece said:

1. Which do you consider yourself on the issue progressive or well lets just say conservative?

2. Have you purchased DLC during the past year, and if so how many items and how much was spent?

3. What is your spending threshold. How much for you is too much?

4. Do you calculate value before purchase upto including in depth research, or is it more a whim of the moment?

5. Which have you purchased more of games, expansions, or miscelaneous?

6. Answer honestly do you feel most available DLC content is garbage?

7. Answer honestly do you have the means to purchase DLC both technical and financial?

8. For you what is the most important aspect of DLC in your consideration that persuades or would persuade you to make a purchase.

1. Progressive, though not entirely.

2. Yes. Dunno, probably $100. Halo maps, tons of Rock Band DLC, a few other things.

3. It entirely depends on the game.

4. Depends. Some stuff I plan from the beginning while many of my RB purchases are spur-of-the-moment. $2/song does that.

5. Pretty split.

6. Yes, I think most is garbage. That's why I choose my DLC pretty carefully.

7. Yes.

8. The content has to be good, it has to be competitively priced, and most importantly, it shouldn't include things that feel as if they belong in the retail release. That's my biggest beef with DLC. Anything that comes out within two months of release (barring a few exceptions) should either be free or very cheap. At that point, it feels like the developer/publisher is just milking its fanbase for money. A few notable exceptions are the Mass Effect DLC, Forza 2 car/track packages, and Rock Band songs. A few things that piss me off are $10 map packs, skins, and other useless crap that developers use to syphon money from their userbase. 




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