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Conegamer said:
Ugh. The original Ratchet and Clank is still totally awesome but it hasn't aged well.

I'd argue that, say, Spyro 3 has aged better

Yeah, I forgot Insomniac Games didn't know what a checkpoint was back then. Platinuming it was frustrating with the input lag the original had mixed with the game originally being programed for controllers and not the Vita sticks lol. Walking on tight spots etc. I had to manipulate the camera to do it right because with the lag it's about impossible to do it at normal speeds. Good thing Going Commando plays much better, never started UYA on Vita yet, but 2 things I can note. 
Ratchet 1 has a game breaking glitch on the planet you get the 02 mask sry if you don't want to know anything but trust me, all I gotta say is make sure you don't glide through doorways. 
Next, the horrid strafing controls, well not really but I'm use to it being the left side and now you're forced to use the right in 2 and 3