Reviews of casual games Mario Kart for the Wii is due for release at the end of April and it arrives with yet another peripheral: the Wii Wheel. Just like the Wii Zapper, previews/reviews across the web have found it to be counter intuitive, so why exactly are Nintendo persisting with it? Because it performs its function perfectly, that’s why. It was never designed as an alternative for hardcore gamers to traditional controls, but as a way for people who have never enjoyed Mario Kart before to play and enjoy the game. Looked at in this context, the peripheral makes a lot more sense. Reviews for casual games have a long way to go |
It is designed as an alternative to traditional controls.
http://kotaku.com/374920/classic-gamecube-controllers-gimped-for-mario-kart
• Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.
• Nintendo GameCube™ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.
But I agree with most of the article







