mornelithe said:
Correct, but they keep stating that they think it's important once a year or two, at least. That's really what irks me about this. I don't care if they don't want to make games for PC anymore, or promote the PC platform, but ffs, stop saying it. Just work on the Xbox division and be done with it. I'd have no issues, and still be happily using steam.
Ergo, funneling people to console, which is what I said. Sony gets criticized for spreading themselves out over multiple hardware sets, and Microsoft gets criticized for trying to funnel everyone into one. You're damned if you do, and you're damned if you don't. :)
Really? GTAV's coming out in roughly the same time delay as the Fable Anniversary, possibly sooner (~6 months for both GTAIV and GTAV). RDR didn't come to PC, sure, but virtually every other GTA has. EA and Ubisoft have released games on PC already this year, and will continue to do so...not sure that's a fair statement. Nintendo and Sony have never given the impression that they're a PC developer (even though numerous SOE titles do come to PC/Steam as well as the majority of the indie titles). Again, my issue is that they claim one thing and do the other. If they didn't say anything, like Sony, or Nintendo, I wouldn't care.
It makes plenty of business sense to put Halo on PC, if you're worried about piracy, make it a DD via GFWL. Point is, the architecture is so freakin similar it would take little effort to port, and while I doubt it'd do anywhere near the sales numbers that you'll probably see on X1, I'd imagine it'd still make a profit on just the expense of porting. I understand they're trying to funnel people to console, it's not a new trend...they've been doing it for years now. I just think there's a good chunk of people who prefer fps on PC (for whatever reason), who won't buy an X1, but would've paid for Halo MCC on PC.
|