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Sony - Why I hated FFXII. - View Post

I actually loved Final Fantasy XII. Perhaps I'm one of the few people who like the way Matsuno makes his games.


The Licence Board was awesome. It actually let YOU customise your characters rather than your characters being developed for you and you just earning experience.


I like the Gambit System, but I felt it wasn't complete. I hope Matsuno expands on it in his next game. I think something like it that allows some more user involvement would be great.


I seldom like video game stories. I thought the story in XII was good (I do enjoy political stories), but a little boring. I did enjoy the dialogue, though.




Final Fantasy X one the other hand is probably one of the worst games I've ever played.


You didn't have any input into how your characters were developed (except kimahri where you chose which path to go down). All you did was follow a predetermined path on the sphere grid.


Battles were very easy, and any atmosphere that an area was trying to create was completely destroyed when you entered a battle. The new equipment system was very boring, in my opinion, and always having too much money made things much too easy.


Voice acting was absolutely horrible and in some cases painful! (laughing scene...) Because of this the whole story was ruined.



Matsuno has left Square Enix so I have little to no interest in Final Fantasy XIII.