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Headshot said:
SvennoJ said:
I screwed myself in Oblivion, ignoring the main quest too long. The allies that are supposed to help you don't level up, so they end up dead in 2 seconds, leaving you to face impossible odds. Luckily you could reduce the difficulty.

Skyrim initially became a bit harder then laughably easy as a destruction mage. I did go through with enchanting, using smithing to make stuff to enchant. After a while I had 100% mana reduction for destruction magic and access to the highest level area of effect spells. Just spam those as fast as you can click the mouse button...

I like Dark souls' leveling system (for PvE, don't care about PvP) Good balance between upgrading stats and upgrading gear.


Yeah, Dark souls has a great leveling system for PvE. PvP is an abomination on dark souls though, the netcode for the game is so so bad. It is interesting that  they take into account your soul level rather than the level of your character for PvP and summoning of other players. What if you were to lose a large amount of souls which you'd never get to spend or spend a number of souls on one particular build buying and upgrading the appropriate armor and weapons only to change your mind and go down a different path with different armor and weapons to those you upgraded? You could get punished for that.

It's far from perfect too. I had to abandon my first playthrough of Dark souls as I had made it too difficult for myself. Not knowing he importance of upgrading gear I spend all my souls on levelling, levelling the wrong stats as well. Since the amount of souls you need to level further follows an exponential curve I had basically gotten myself stuck, not being able to use the weapons or spells I needed to advance further. They fixed that with DS2 with an option to reset you character.

Matchmaking in Dark souls was simply broken. I got invaded by people with end game or ng+ gear and abilities while I wasn't even a third of the way on my first playthrough. Same with summoning a co-op partner. I usually ended up with someone already on ng+ or beyond destroying the boss I had been working on for half an hour in 10 seconds.

When you use it right it works great however. Much better than grinding skills in Oblivion or Skyrim and getting put at a disadvantage for it. Plus the loot scaling devalues finding something special or making anything new yourself as well.