KylieDog said:
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Yes, it was much severe in Oblivion but there is still the strength cap. So over time you will level up even with smaller skills which will make enemies stronger while you still sit at the same DPS you were 100h ago. Mitigating the problem doesn't erase it. If you take the extreme example of completely mastering every skill, you will be outmatched. As opposed to every other RPG where if you max your character all your enemies will be outmatched.
They could've mitigated the problem even further if they'd set the skill level cap a lot higher and in case of a destruction mage, have a lot more spells to choose from.
It just feels stupid to have a massive RPG with hundreds of hours of playtime only to be maxed out after 50h when you stop advancing your character and are just going through the motions.
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