Neodegenerate said:
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The revenue numbers you have here indicate that 13.3% (or so) of Gamestops revenue is in used games. So that 500k new example in your first paragraph would have around 66k used sales, not 5k. Furthermore, the profit on the used game sales is significantly higher than the profit on the new game sales since the developers see 0% of the used game sales.
I agree completely with this point. Pricing on digital is perceived very poorly (hell, one guy is calling for 20% less in another post) and needs some form of adjustment. I personally have been buying a lot more from the PS store when I see a great sale digitally, hoping that the trend continues: more sales.
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Sorry, I wasn't as clear as i should have been. Yes, it is 13% of Gamestop's revenue but it's only Gamestop. I know more about the UK so as an example, GAME are one of only 3 major high street stores that do used games but they are the only one in the top 5 retailers to who sell games. All the supermarkets rank higher (from what I undertand) in game sales than CEX (used only) or Grainger Games (new and used) and they don't do used at all. Just a guess on now many % used games are compared to their new sales figures.
More sales are good, competition would be better.